Kineme: Quartz Composer Stuff

kineme.net was a community surrounding the development of
Quartz Composer custom patches, plugins, and other hacks.

Please read the installation guide
and check out the Documentation.

The Kineme website has retired;
you can no longer log in or post new threads or comments.

If you need access to your Kineme product license keys,
please contact us and include your e-mail address,
kineme.net user name, and order number for verification.

Our current focus

In 2012, we started building a new visual programming environment
that doesn’t rely on Apple's Quartz Composer (which Apple no longer supports).
We’ve created Vuo, and people are using it to create amazing shows and installations.
You can download the free Community Edition.

Unsupported — We cannot guarantee that this software will work properly on Mac OS 10.8 and above.

If you'd still like to purchase a license to an unsupported Kineme product,
please use PayPal to send the appropriate amount to store@kosada.com,
we'll respond with your license key(s) within 24 hours.

Release: VideoTools, v2.5

Release Type: Production
Version: 2.5
Release Notes

Changes since VideoTools 2.4

  • Updated to Blackmagic SDK version 10.6.1.
  • Added the new 4K video modes available in the latest Blackmagic SDK (2160p50, 2160p5994, and 2160p60).
  • Fixed a potential crash when selecting a video mode unavailable on the selected Blackmagic device.

Credits

  • The Blackmagic Capture patch was commissioned by Stuart White of Control Freak Systems.
  • Support for selecting and simultaneously capturing from multiple Blackmagic devices was sponsored by Igloo Vision.

Known Issues

  • ProRes 4444 format does not support transparency (so videos are fully opaque)
  • H.264 videos stutter when played backwards
  • All VideoTools patches provide only video input, not audio input
  • Firewire cameras only support certain combinations of Color Coding, Resolution, and Framerate. Watch the Error output and Console log when troubleshooting.
  • Due to issues with the underlying frameworks, video device info cannot be queried once a video device is in use. Therefore Video Device Info is only updated once: when the composition is first started.

Release: QuartzCrystal, v2.2

Release Type: Production
Version: 2.2
Release Notes

Changes

  • Added workaround for bug in QuartzComposer.framework on Mac OS 10.11, which creates the offline rendering context without a depth buffer, causing incorrect rendering.

Known Issues

See the QuartzCrystal 2.0 release notes.

Release: NetworkTools, v1.6

Release Type: Production
Version: 1.6
Release Notes

Changes

  • Added "Query Headers" input to the HTTP Query patch. (Thanks to @incubo for sponsoring this!)

Release: Art-Net Tools, v1.6

Release Type: Production
Version: 1.6
Release Notes

Changes since Art-Net Tools 1.5

  • Changed network port settings so that multiple applications using Art-Net Tools can be opened on the same computer at the same time.
  • Fixed crash in Art-Net Receiver when a composition is started while there is a large amount of network traffic.
  • Added workaround for issue when using Art-Net Sender in Resolume Arena, so that it continues to send messages after stopping and restarting a clip.

Release: Kineme3D, v1.9

Release Type: Production
Version: 1.9
Release Notes

Changes since Kineme3D 1.8

  • Added keyed structure output to the Vertex Structure With Object patch.
  • Added keyed structure input to the 3D Object with Vertex Structure patch.
  • Fixed crash when running the Mesh Blender patch in Resolume Arena.

Known Issues

  • OS 10.8 introduced changes to the OpenGL calls made in QC's Mesh and Sprite patches. In OS 10.8 a Sprite or Mesh Renderer patch rendered in the same scene and directly before a Kineme3D Object may corrupt the Kineme3D object's triangle buffer.

Workarounds:

  • If possible, modify the rendering order such that 3D Object Renderer is before the Sprite patch, or not immediately following it.
  • Use 3D Plane Generator and 3D Object Renderer in lieu of a Sprite patch.